The end of the Eleven campaign

Plans for October Hello Important things happened yesterday! Messi scored for PSG! Sheriff Tiraspol defeated Real Madrid, and my beloved Borussia also won.   Ah, you’re right! The campaign for Eleven also scored an amazing goal! We finished with 3903 backers, and we became the third biggest campaign of September

Neuroshima Hex: Beasts – Agony

Agony is a special Initiative exclusive for the newest Army, that is resolved when a Warrior gets enough Wounds that it would be removed. If Agony is activated during the same Initiative in which the Warrior normally attacks, it only attacks once (The Initiatives do not stack and the Agony

Dreadful Circus – trailer

At Dreadful Circus, our goal will be to create an unforgettable exhibition to our visitors’ delight and the envy of the competition. We will create our ridiculous shows with the Attraction and Performance cards. We put the former on the table in front of us, ensuring long-term benefits. The latter have an immediate effect

Eleven Update #16. News on the Goalie

Hello, hello This is Ignacy, this is another update in our campaign, and the poll results from yesterday really surprised me – Man United got the most votes in our season predictions. Very interesting!     We keep working with you! Today we’re unlocking five new Director cards designed by

Game Design Journal – Dreadful Circus

In 2016, after having devised two light card games, Dolorès and Secrets, Eric Lang and I decided to work on something more ambitious, a big box game with some real table presence. In Wizardopolis, the players were wizards trying to set up the nicest magical domain, with marvelous castles, dark

Neuroshima Hex: Beasts – teaser

Nothing natural survived the war… If you meet an animal on your way, you have to know that it is not an animal. This is the beast that just left Moloch’s Laboratory. Do you see the wolf? Check if there are eight tentacles on the back… Beasts is the expansion to the

Eleven Update #12. Tell us your ideas!

Hi there!   A very quick update for today. We’re asking again for your feedback for the new Board Meeting cards, and Thomas Jansen, the designer of Eleven, discusses the topic of tactics in the game. Let’s jump straight in!   Check out Eleven at Gen Con   If you

Eleven Update #11. Advanced rules!

Happy Friday!   We are midtime through the campaign and today we’re announcing what many of you have been waiting for – advanced rules for Eleven. Community-based ideas   You’ve probably noticed that we love interacting with the fans during this campaign. We’ve received many awesome ideas from you, that


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.

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