Ignacy Trzewiczek



Stronghold 2ed. photo gallery

We are finishing the last tests on Stronghold 2ed. Undead. The game will soon be in our graphics dept. New looks, new rules, new stand-alone expansion. But until we make some actual, final components to show you, please take a look at the Stronghold 2ed. game. A big board, a ton of components, and a deck of cards. One of the biggest game for two players? Probably… #bwg_container1_0 { display: table; /*visibility: hidden;*/ } #bwg_container1_0 * { -moz-user-select: none; -khtml-user-select: none; -webkit-user-select: none; -ms-user-select: none; user-select: none; } #bwg_container1_0 #bwg_container2_0 .bwg_slideshow_image_wrap_0 { background-color: #F2F2F2; width: 800px; height: 500px; } #bwg_container1_0 #bwg_container2_0 .bwg_slideshow_image_0 { max-width: 800px; max-height: 410px; } #bwg_container1_0 #bwg_container2_0 .bwg_slideshow_embed_0 { width: 800px; height: 410px; } #bwg_container1_0 #bwg_container2_0 #bwg_slideshow_play_pause_0 ...

Stronghold: The Great Shaman has arrived – with FREE SHIPPING

  The Great Shaman has risen! Move into the world of ghosts, resurrect the dead, use their powers, and watch the stronghold fall. This unique add-on will allow the attacker use dead bodies to play black magic, creating new monster and poison. The invader, instead of rejecting killed units, assigns them to selected shamanic magic effects. This way he gains new opportunities to influence the situation on the board. Find them in our shop: http://portalgames.pl/shop/

ARTICLE: Outsmart Your Opponent

New edition of Stronghold hit retail in the U.S. just this week. As you probably heard it has amazing components, polished rules, and is much quicker – no glory board, Invader troops already on the map, all those small changes that speed up the game.   Among many changes in the new edition there is one very important change that is not mentioned in most press releases. It is not discussed by fans. It is not as fancy as removing glory board or gate and ram rules. It’s rituals.   I will discuss them today.   ***   Stronghold is all about outsmarting your opponent. It is about building an attack (or defense) plan and executing it. To execute it right you need to bluff. You need to deceive your opponent. You do jab, jab, jab on the left wall sections just to finish with right hook in the sixth round on the other side of ...

ARTICLE: Stronghold 2nd Edition Rules and FAQ

In conjunction with Rodney Smith at Watch It Played, we have put together an excellent F.A.Q. for Stronghold. Also, while answering Rodney’s awesome questions, we found two errors in the rulebook. After conferring with Ignacy, it was determined that we just couldn’t leave the errors alone. We had to fix them. Some of you have already found the errors from Rodney’s awesome video… so, I’m here to post the updates and  share with you a little story about rules. Enjoy! Rulebook v1.3

ANNOUNCEMENT: Stronghold Revised Rules Now Available

We now have the revised rules for Stronghold 2nd Edition available in our webstore for anyone who purchased the game in October 2015. If you are unsure if your game includes the revised rules or not, check the lower left of the front cover. The new rules are version 1.2. You can follow this link or click the image below to be taken to our webstore.   PDF versions are also available at the games page: Stronghold 2nd Edition

RULES: Stronghold 2nd Edition – Version 1.2

Hello everyone, today, we are happy to bring you the fully edited rules which are included with all retail copies of Stronghold 2nd Edition. It was an intense few days putting all of this together, with the help of some awesome fans, but we succeeded in getting these rules edited, reprinted, and packaged before the product had to leave our warehouse. We couldn’t have done it without you and we are very grateful that our fans are so awesome and patient. With this update, we are also releasing an FAQ that we will keep updated as needed. You can get all three documents by clicking the links below.

RULES: Stronghold 2nd Edition – Rules Reprint

We’ve been paying attention to the problems surrounding the rulebook for the past few weeks and are working hard to correct them. Today, I can announce, that we will be re-printing the rules for all copies of the game! Thanks to an unfortunate delay in shipping, we have the time to get these rules corrected, reprinted, and repacked  before the games leave our warehouse. All retail copies of the game will include these new rules! Additionally, once the rules are reprinted, we will be offering replacement rules, free of charge, to anyone who purchased the game at Essen. I will put together a method for you to sign up to receive the reprinted rules and let you know when that happens. For now, if you would like to help us edit, please find the latest rules below, check them out, and let us know of any more problems! THANK YOU! -Chevee

RULES: Stronghold 2nd Edition – Update

Dear Gamers, We are sorry. I could provide you with a whole host of excuses as to why there are errors in the Stronghold rulebook, but that’s all they are… excuses. The fact of the matter is, we messed up. Period. I personally wrote the rulebook and our team proofed it for accuracy and you know what… we missed some stuff. Things were lost in translation or simply overlooked, and we are truly sorry. Portal Games has many mantras that we operate by, but the foremost is simple: Never violate the trust of our fans. You expect perfection from us, and we expect it from ourselves. The rules, as printed, are less than perfect and for that we are deeply sorry. I have updated the rulebook here to reflect your concerns and we are working towards providing a detailed FAQ to cover all your questions and concerns. Again, I apologize and ...

RULES: Stronghold 2nd Edition

It is finally here! The rulebook everyone has been waiting for. The rulebook that I, quite literally, fell asleep working on… not once, but twice! I stayed up many late nights trying to make this the best it could be. It might not be perfect, but I’m proud of it! Also, I accidentally got to contribute my own development to the game by writing a rule wrong and Ignacy liked it! Okay, enough babbling. The rules! -Chevee In an effort to keep this rulebook short and simple, we decided to keep everything as brief as possible in the main rules. As such, each individual action and ability is only summarized in the rules (hopefully clearly) and is fully explained in ...

BLOG: Stronghold Has a New Awesome Edition

I didn’t need to do this. I mean, rights for the game came back to Portal Games. The base game was out of stock for some time. It was obvious we will do a reprint. Stronghold was always one of the designs I was most proud of. I wanted it to be back in stock. But man, did I really need to do the whole new edition? *** In 2014 I looked at the game to see what we need to change in a reprint. Yes, of course, rulebook could use some rewriting. Yes, square boxes are better than rectangular so we will change it in new print. Yes, artwork on cards looked like artwork from 2009. There was plenty of things we could improve. Clearly at some point there was this moment where I could stop. When I listed all production problems with the previous edition, asked my team to ...

Stronghold 2nd edition!

Stronghold Games and Portal Games are proud to announce jointly the release of Stronghold – 2nd Edition, a reprinting and reworking of the Portal Games best-selling title, Stronghold, originally released in 2009. Stronghold – 2nd Edition is a 2–4 player game, which tells the story of the siege of a castle. Players take on the roles of either the defenders or attackers with one side defending the stronghold and the other attempting to break into the stronghold through its highly fortified walls as quickly as possible.


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.