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I’d be rich. If the idea I want to discuss today were reality, I would buy a castle – just like Sting. I would have a massive library in it and would not work for the next 20 years. Are you ready for a ride to an alternate reality?

Portal Games support for the Ukraine

Portal Games condemns Russia’s invasion of Ukraine. We stand with Ukraine. We are fully dedicated to helping the people of Ukraine both with sharing the news about the conflict and encouraging people worldwide to provide help, as well as with direct financial support for humanitarian organizations working in Ukraine. Portal

BLOG: There is no such card!

I am playtesting my new game with my wife Merry. It’s a draft version, very early stage, just a few cards, and me checking if there is any potential here. Turns come and go. Step by step Merry is getting stronger and finally, I can see nothing’s going to change

BLOG: Managing provinces

Rise of the Empire introduces three pillars that add new gameplay elements to the Imperial Settlers. The first one is well known for all fans who played Imperial Settlers solo variant I published as a free expansion back then in 2014. I will discuss this element today as an opening

BLOG: Feel at home

It was October 7th, 2018, when I played Imperial Settlers for the last time. Since then, I released Empires of the North, Imperial Settlers R&W, and Roman Banners and Japanese Islands expansions. Things happened, I’d say. This weekend I put my old box of Imperial Settlers on the table again,

BLOG: Signature Series

‘I hate you.’ said Rob Daviau when he approached me at Gen con 2018. ‘I played Detective. You know I was thinking about designing a story-driven game like that for a long time, and you did it. It is everything I wanted my game to be. I hate you.’ I

Welcome to PORTAL GAMES

We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.