Empires of the North: Roman Banners

Over time, the empires of the north began to encounter strange clans seeking territory and wealth. They came from warmer climates: places of wine, bread and circuses. The burgundy wine was intoxicating, their bread fed enormous armies, and circuses kept their people happy. These new people called themselves Romans. They had abundant resources to create awe-inspiring structures, and lofty networks of roads. The northern empires soon realized that eventually any path they took would lead them to Rome.

Flavian Clan

The Flavian Clan stood against fire, plagues, volcanoe, and and endured them all with the strenght of their foundations. In doing so they built Rome’s greatest structures. The people approved and lauded the growth and prosperity. The foundations of the greatest city of all would have crumbled if were not for the Flavians, as it is known: if the Colossum falls, so to shall Rome.

Trajana Clan

Trajana was a master of expansion – when her legions marched, all Clans trembled. As she marched farther and farther, she also maintained the needs of a growing economy across Rome’s new and sweeping rule. An abundance of Resources is crucial. Never forgeting Rome itself, the Trajana Clan constructs enduring monuments and flourishing systems that support further development.

  • Designer: Joanna Kijanka
  • Artist: Roman Kucharski
  • Playing Time: 45-90 min
  • Age: 10+
  • Players: 1-4
  • Rulebook: PDF


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.