The flash of the Monolith’s power interrupted the bloody olympics, and it was more than just a magical anomaly. The Golems serving in different factions broke free from their mystical bonds, and instead of falling back into clay and mud, they gained consciousness, free will, and a brutal instinct to survive. The Golems’ rebellion continues, and the magical constructs are the newest army in search of the Monolith’s power. 

Army description

With the Golems you lead great power into battle, but also face many limitations. The opportunity to place powerful Champions on the board is only possible when they are controlled by Constructors. In order to use the Golems’ strength, you must do it when their Constructor is near. A Golem is a tool of the Constructors, and damaged Golems may be brought back as long as their Constructor is still alive. The Golems are not only incredibly resilient and able to endure the damage that would be deadly for other Warriors, but they also use their mass and strength in the most fundamental way—to literally trample their.

New Tiles

There are two new types of tiles introduced in this faction: Constructors and Golems.


Constructors are the Banner, the Champions or the Runes with a Construction symbol in a blue circle.

Constructors are required to place Golems on the board, and otherwise treated as normal tiles of their type.


Golems have a Construction symbol in a brown circle.

Golems are double-sided:



Golems have unique rules of Placement and Damage


Undamaged Golems do not receive Wounds like normal Champions do. No matter how many wounds a Golem would receive during an Initiative Phase, they are not removed, but instead are flipped to their Damaged side at the end of the Initiative Phase with its orientation remaining unchanged.

The Wounds inflicted by Order tiles (no matter the number of Wounds), only flip an Undamaged Golem to its Damaged side.

If a Golem is already on its Damaged side and receives any Wound, it is removed from the board at the end of the Initiative Phase. 


The Banner and the Rune of Repair allow Damaged Golems to be repaired. Once a turn each of them allows you to flip a joined Damaged Golem back to its Undamaged side keeping its position and orientation unchanged.


If Monoliths are used in the game, the Golems’ player has 2 choices of what they may place in the Monoliths: Runes and Champions that are not Golems (with the exception of Clay Golems that may be placed) OR a pair of tiles with the same blue and brown Construction symbol. It is important to remember that the Golems pool is face up, so your enemy may know which Golem is in the Monolith. Golems staying in the Monolith may use Trample following the normal rule of Inseparability.

About Monolith Arena

Whenever the blood-red comet adorns the sky, the greatest warriors from the distant corners of the world gather to fight in the deadly olympics. Whoever you are, however far you’ve traveled, you are free to join the competition with your team and challenge the champions of the arena.

Monolith Arena is our best-selling strategy board game with hexes, designed by Michał Oracz. It’s fast-paced easy to learn tactical combat with 4 unique factions and the Monilith playing mode. With Monolith Arena, you get years of design experience, a well-tested and acclaimed gameplay, insane amount of replayability, huge potential for expansion and fan-based add-ons, and more!


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.