New Year’s resolution

My New Year’s resolution was super simple: I need to get back to writing regularly. I need to write every single Wednesday as I used to write in previous years. I need to make Board Games That Tell Stories blog active again. So here I am. Writing about New Year’s

I Didn’t See It Coming

‘You made a mistake. You underestimated it,’ she said. She sees the hype growing and she knows I am not prepared for that. She knows I made a mistake. I didn’t see it coming.  *** I signed Cry Havoc (Battle of York back then) in 2013. It was three years

ARTICLE: Cry Havoc Design Journal 06

Today we presents you new article wrote by Michał Oracz, one of designers of Cry Havoc! Whenever I start working on a game, or on any project for that matter, I delve into it COMPLETELY. It’s not like wading in it up to the knees, or even up to the

ARTICLE: Cry Havoc Design Journal 05

Welcome to part 5 of our design journal series for Cry Havoc. Today we return to Michal Walczak, the lead developer for Portal Games on Cry Havoc. And one day, early in the morning, Michał Oracz came and blew everything to hell and back. Michał arrived at the company before me, he

ARTICLE: Cry Havoc Design Journal 03

Today we share with you the third in a series of design journals from Cry Havoc designer Grant Rodiek. Enjoy! When you license a game to a publisher, you need to recognize that you’re entering into a relationship. When you’re just the designer, you don’t have to listen to anyone’s feedback.

BLOG: They Deserve Better!

I am a huge fan of children‘s games. I have a big collection of board games for kids and even though my own kids got older and they won’t play with me anymore, I still keep these kids games in my collection. I won’t get rid of them. I will play with my grandchildren, right?! There are some real gems among

Board games That Tell Stories!

Today we posted first article in Game Designer Journal series dedicated to Rattle, Battle. For the couple of upcoming Wednesday’s you will learn about developing our new pirate game! Everything began in Lviv, Sping 2013… Enjoy this read!


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.