News

ARTICLE: Alien Artifacts at BGG.Con

BGG.Con has come and gone. We have returned to Poland with a renewed spirit. Greg and Marek want to thank you for the kindness and enthusiasm. BGG.Con remains one of our favorite shows because of the personal time we get to spend with all of you. Also, we like showing

ARTICLE: The Aztecs Rules are Here!

There’s only one week left until you can get your hands on the Aztecs! What better time than now to familiarize yourself with the rules? Then, when you get it, you can immediately play! Click the image below to see the rules and don’t forget to pre-order! PRE-ORDER NOW!

ARTICLE: Robinson Crusoe Upgrade KIt

Many people have asked us about being able to upgrade their older edition of Robinson Crusoe: Adventures on the Cursed Island to the new edition. We promised that we would offer the wooden components for upgrade, but that’s not all! This kit will be available directly from us for $20

Portal Games expands to Germany

Monday, August 29th _ Portal Games is proud to announce expanding into the German market by opening a new German division, called Portal Games Deutschland. The division will debut this October at the Essen Games Fair, SPIEL’16. Portal Games Deutschland will be run by Benjamin Schönheiter out of Friedberg, Germany.

ANNOUNCEMENT: Portal Games Announces Angry Ocean

  Portal Games announces Angry Ocean The first expansion for Rattle, Battle, Grab the Loot adds new adventures, and two new non-player, character dice. Gliwice, Poland – July 1, 2016. Today, Portal Games announced Angry Ocean, the first expansion for Rattle, Battle, Grab the Loot. Angry Ocean adds two new

ARTICLE: Cry Havoc Design Journal 04

The first 3 design journals were brought to you by Grant Rodiek. Today, we switch perspective to Michal Walczak, the lead developer for Portal Games on Cry Havoc. It’s possible that the best thing about being a game designer is that with every project you get to learn something new. You

Welcome to PORTAL GAMES

We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.