News

ANNOUNCEMENT: Portal Games Announces My Happy Farm

Portal Games announces My Happy Farm A new English language edition of the award winning game from Mysterium designers Oleksandr Nevskiy and Oleg Sidorenko. Gliwice, Poland – November 23rd, 2015. Today, Portal Games announced My Happy Farm, the award winning game from the same design team that brought you Mysterium.

RULES: Stronghold 2nd Edition – Update

Dear Gamers, We are sorry. I could provide you with a whole host of excuses as to why there are errors in the Stronghold rulebook, but that’s all they are… excuses. The fact of the matter is, we messed up. Period. I personally wrote the rulebook and our team proofed

TWITTER: Another Contest on #PortalAtNight

Last night, I was finally back online for another edition of Portal at Night. We kicked off this week with a simple contest and received almost 60 entries! That’s crazy awesome. Tonight's contest: Tweet us a one line review of a Portal game with #onetweetreview by 10PM Est. Win a

This Essen is going to be huge!

It was 2007, eight years ago but I remember it as it was yesterday. We were going to Essen with Neuroshima Hex and we were very late with the production of the games. It was horror. They were literally ready the day we needed to pack them on trailer and

ANNOUNCEMENT: All Essen Rulebooks Now Online!

In two weeks we head to Spiel ’15 in Essen Germany loaded down with a huge number of new releases. With the earlier release of the Stronghold 2nd Edition rules, we are proud to announce that all rulebooks for our Essen releases are now avaialable online both here, at portalgames.pl,

RULES: Stronghold 2nd Edition

It is finally here! The rulebook everyone has been waiting for. The rulebook that I, quite literally, fell asleep working on… not once, but twice! I stayed up many late nights trying to make this the best it could be. It might not be perfect, but I’m proud of it!

Welcome to PORTAL GAMES

We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.