BLOG: The problem with tutorials.

Ignacy would like to talk a little bit about tutorials. We – as an industry – struggle. To grow, we must expand. To expand we must find new customers, new gamers who will join our hobby. Finding them is the easier part, actually. The hardest? Help them play the game.

BLOG: Alien Artifacts GDJ – I’ve been here

Ignacy would like to share some thoughts about designing combat rules for Alien Artifacts: I’ve been here Back then in 2011, I wrote an article about the struggle with direct interaction and combat mechanism in 51st State. For long months I had no clue how to approach the problem –

BLOG: I like the songs I already know…

Ignacy would like to sum up his works on Aftermath expansion for Cry Havoc, as the Cry Havoc celebration month has just ended. I could talk about expansions for hours. I have a quite a few under my belt and I learned a lot each time I designed one. Each


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.

USA Newsletter sign-up

Europe Newsletter sign-up

World Newsletter sign-up