Stronghold: Undead update. Samples photo and shipment info

Stronghold: Undead Kickstarter edition is in shipping to Europe. We received samples and had accepted the product. 

Stronghold: Undead is a completely stand-alone game for two players: the Defender and the Invader. They each have asymmetric actions to take and different goals to achieve. The game takes mechanisms known from Stronghold and uses them in a new and exciting way to tell a brand new story. 

You can learn more about the project on Kickstarter:

We have already scheduled the shipment of the product. It’s on its way to Europe (expect further details). We want to thank you for your patience because, in one of the previous updates, we informed you about the delay in production.

Earlier this month, we received all editions samples (you can see them in the photo). We were satisfied with them.

In Stronghold: Undead, resource management is of utmost strategic importance, and there is no better resource than time. Each action taken by the Necromancer gives the Defender more time to prepare. 

A powerful undead army, poised to overwhelm any resistance, requires a high expenditure of time and resources, which the besieged army in Pearl Keep can turn into stronger defenses. A weaker force, more rapidly deployed and less costly, may catch the fortress unprepared, or it may be stopped by defenses a slightly stronger force would have crushed. Walking this line requires finesse, and the ability to read your opponent.


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.