Ignacy Trzewiczek and Michał Walczak

Five Families


ARTICLE: Michał Walczak on Designing Five Families Solo

Try to imagine for yourself, that you find a perfect spouse for your daughter. He isn’t handsome at all, but he is incredibly rich. That’s not all, his words can reach to the king himself! But for some reason, the Parisians from the house of Politte get stuck on the sound of his name. You keep searching. You find another. He’s not as good as the last one, but he’s alright. He’s not too charming, but almost as rich as the last guy. He organizes the New Year balls with the mayor and has great connections in the Turkish embassy. But the house ...

RULES: Five Families

Today, we have for you the rules and a few sample card images from the upcoming expansion Five Families!   This expansion is really a combination of 4 expansions in one. Play with one, or play with them all! You get to decide: Family Decks, new Patrons, Birth Events, or the Daisy for solitaire play. If you’ve been waiting for more player interaction for your games of Legacy: The Testament of Duke De Crecy, it is finally here! Cousins! Assets

ARTICLE: Five Families – Genesis

I am a huge fan of Legacy: testament of duke de Crecy. I believed in the game from the very first play. I remember this game exactly, we were in the office, me, Greg and Lucas, I remember my excitement and surprise that this prototype is actually so fun. I remember long months of very hard work on developing the game, all those tiny details we changed to improve the game play. I remember Essen fair, release of the game and wonderful feedback we received. Believe it or not, trust me on this or think that this is some kind of marketing bullshit, but the truth is – my kids love the game. We play it once a while on weekends and each time we have a blast. I am so proud to be publisher of ...


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.

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