Marcin Senior Ropka and Viola Kijowska

Alien Artifacts


GDJ Alien Artifacts – The one about blending theme with gameplay

GDJ Alien Artifacts – The one about blending theme with gameplay
The storyline for Alien Artifacts moves the universe to the point in which humans discover a new resource – Xenium. Hidden under the crisp surface, not known before, now, thanks to miners from Community faction, got suddenly revealed. Everything in the known worlds immediately changed. How the fluff, the story transfers into the game mechanisms? We had a ton of fun creating new cards that match the plot. First the new resource itself. We wanted it to be special, so not only it is very powerful – acts as a wild resource for all game purposes – but also each resource card has an additional special ability. You guys found something unique, that’s for sure. Some give VP, some allow to activate ships, some produce more cards… Then we looked at planets. To match the theme we designed a new type of planet – obviously, the one that can produce this new resource. ...

2017 Board Game Award Nominees

We are happy and proud to share with you, that couple of our games are nominated for the 5th annual Board Game Quest Board Game Awards! In the Best Game Expansion category we are nominated for Imperial Settlers: Aztecs expansion by Ignacy Trzewiczek for the award winning Imperial Settlers. Will Aztecs add an award for the Imperial Settlers family? We certainly hope so, but the competition is fierce: Scythe: The Wind Gambit, Clank!: Sunken Treasures, Imperial Assault: Jabba’s Realm, and Flamme Rouge: Peloton. In the Best Card Game category we are nominated for Alien Artifacts by Marcin Senior Ropka and Viola Kijowska! We are super-happy, that our 2017 ...

BLOG: He is not that dude

BLOG: He is not that dude
Apparently, he likes to make things harder. I mean, he could just take few new ideas for cards, mix them, put into one box and sell for 10 bucks per copy. But, no! Ignacy Trzewiczek is this dude that tells stories, huh? So he had to come up with something more sophisticated, than just this, like, for instance, to plan ahead few expansions and build the whole story arc around them. Merge rules and new abilities with the history of the whole freaking universe of Alien Artifacts. Yeah, that sounds like him. He put it all on the paper, he looked at it and he smiled. That’s gonna be a ton of work. That’s gonna be a lot of fun. Let’s go for it, he said. *** Ignacy approached Rafał Szyma, art director at Portal Games, old-time RPG player, a writer, a dude who put a ton of thoughts into each faction in Alien ...

Alien Artifacts Rulebook Update

Alien Artifacts Rulebook Update
Spacefaring is a tough job. While there are mechanisms in the game, that allow to quickly rebuild a damaged ship, they caused some pretty overpowered combo. From the beginning our intention was, that having your ship damaged is bad and loosing it is worse. While the latter stays true, when the game was released, the former turned out to be sometimes beneficial. Thousands of players started creating their powerful combos. We have learned about them through conventions and BGG forums. Many of them were great and perfectly balanced option. One of them, however, was particularly powerful, making dozens of points per turn. When your ship was damaged during an attack it could return back to your empire and attack again, if its cost was lower than the discount. This combo was still luck-dependent – if the ship were destroyed, it couldn’t return to your empire and trigger the next attack. ...


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.

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