Game Designer Journal part. 2 – Resurgence

I love engine building games. Whether this is an engine building card game with my Empire growing, or regular board game in which round after round my area, my stuff is getting better and gaining new abilities, I am happy Ignacy. That’s probably why Ignacy is happy playing Resurgence.

In Resurgence we are rebuilding our secret base and in the Resurgence we are growing our gang of scavengers. Today I want to talk about the people. We start the game with the Boss pawn (works as wild worker), and a few regular dudes. In the game, there are three more types – Rangers, Scholars and Builders. We can send our regular send to the Harbour area and train them. If so, we add a new pawn to our pool of dudes. Now we have more options on the board – many spaces here are locked down and you can send there only a Ranger, or Scholar or Builders. You won’t win a game with just a bunch of regular scavengers.

But there is more. There are cards. 36 Survivor cards, each representing another person who survived the war and can be captured and join our gang. If you grab such a card, you not only get a specialist pawn to add to your pool, but you additionally get a special ability. There are 38 unique abilities in the game. Create synergies, look for some sweet combos and make your scavengers gang the most effective. You start with 6 regular workers. You end up with a unique gang full of specialist pawns and special abilities. Oh, yeah, I love engine building games!

Find out more about Resurgence here:
https://shop.portalgames.pl/resurgence-en
https://shopportalgames.com/products/resurgence-preorder

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Welcome to PORTAL GAMES

We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.