[I run this blog since July 2011. I’ve decided I will choose articles I like the most and republish them here to present them to all new board game fans that joined our hobby meanwhile! For all of you who already read the article, I hope, you will have a good time again with it! Today we go back to 2014]
I don’t remember exact cards that I had on the table that evening. I do remember we were with Merry at the table, it was late, kids slept and we played a card game. At some point I put into play a card and my eyes got wide open when I realized what combo I just built. Few cards that I had already in play plus this new one just merged into one smooth mechanism that was just freakin’ brilliant.
Never before I saw such configuration. Never before those cards worked together. I couldn’t hide the smile on my face. I knew I discovered something amazing, something never seen before.
The game we were playing was The New Era. My very own design…
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I am the one who designs all those combos you discover when you play. I put these all tricky cards into the game so you have fun discovering them and building cool mechanisms.
Yes, I put on purpose ‘You may repeat any of your action cards‘ ability into Egypt deck and yes, I know how amazing it works with this card that says ‘Spent 1 gold for 3 Victory Points‘.
Yes, I put on purpose ‘You may built without Fundament cost‘ ability into the Common deck and yes, I know how cool it works with Roman deck where the Fundament is the only problem they have.
Yes, I know you will smile when your Daimyo’s Castle is combined with Farmers at Work. The first one gives you 3 VP in Production phase, the second one makes production card work twice in a round…
I know all those tricks. I know all those combos. I designed them for you. That’s exactly what my job is all about.
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And yet…
And yet I lost about 80% of my test games against Palmer, my main play-tester for Imperial Settlers. I knew every damn card in every damn deck, I knew all combos and correlations and yet, he beat me over and over.
He was building totally new combos. He was using my cards in a way I could not imagine. He was building structures I did not predict. He was taking my cards and he was gold digging – he was looking for ways to play the way I did not expect.
He was finding new cool combos and he was proving me that there is much more there than I thought.
He was a gold prospector. He took my cards and looked for gold.
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Playing card games is a gold prospecting. You play in hope to find gold. You play in hope to find the unique combo, this deadly combination of cards that you have never seen before. Whenever it is Race for the Galaxy, 51st State or Hearthstone – we all play over and over and we wait for this moment of discovery, this fulfilling moment when our eyes get wide open and when we realize we just did it – we found a combo that is mind-blowing and will win the game for us. I love card games, my Merry loves card games and so many of you love them too. Creating this small engines, building structure and looking how it turns into a beast that brings you victory. Every time we are looking for something new, for a new set of cards, for a new structure on the table, for a new hand that will work just like crazy…
Imperial Settlers is such a game. With 4 different factions, with more than 200 cards I designed for you, my dear gold diggers and prospectors, hours of fun and hundreds of smaller and bigger findings. You’ll take these cards and you will find all gold pieces I left there. And you’ll find more gold. You’ll find gold pieces I didn’t even know exist.