Articles

World of Neuroshima – Chapter 3 – Weather and Seasons

World of Neuroshima – Chapter 4 – Pollution and Radiation

World of Neuroshima – Chapter 2 – Flora and Fauna

World of Neuroshima – Chapter 1 – History

Recurrence Versus Replayability

Last week I discussed problem of recurrence in Imperial Settlers. I showed you how I was making each faction unique and how I made it more or less predictable. I presented you how I managed to achieve that simple thing – if you choose a Barbarian deck, you will be able to pillage, raze and destroy enemy each time you play.

Factions, Scoring, and Recurrence…

In the previous post I presented four factions that you’ll find in Imperial Settlers. I believe they are very thematic, they’ll inspire your imagination and along with the artwork they’ll make you want to play the game. But let’s face it – thematic descriptions, superb art, words that make your imagination run like crazy can only do one thing – make you sit to the table and give it a try.

Beware. I have a gun!

I love factions in games. They are like super spice to any game. With Imperial Settlers I definitely wanted it to be a game with factions. I wanted four nations and I wanted them to work differently – to score differently, to develop the Empire differently, to provide different game experience and unique feeling.

Forbidden Desert? Not Anymore

It’s spring 2013, Modena Fair. I run demos of Robinson Crusoe, one after another, but at some point I am asked to run demo of 51st State. ‘Why not’ I say. It seems like a good break from playing Robinson Crusoe all the time. Excited I sit down with two Italian players and they begin to play.

Gold Proscpecting

I don’t remember exact cards that I had on the table that evening. I do remember we were with Merry at the dinning table, it was late, kids slept and we played card game. At some point I put into play a card and my eyes got wide open when I realized what combo I just built. Few cards that I had already in play plus this new one just merged into one smooth mechanism that was just brilliant.

Welcome to PORTAL GAMES

We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.