ARTICLE: From the Archive – Story On Board #8
In lieu of an article from Ignacy this week, we instead bring you an item from our archives. This issue
Read MoreIn lieu of an article from Ignacy this week, we instead bring you an item from our archives. This issue
Read MoreIf you’ve played Legacy: the Testament of Duke De Crecy, then you’ve undoubtedly had to explain, or be explained the
Read MoreEach year on our Polish site we post a summary of the year. Today, is a new year, and we
Read MoreIn this episode, Ignacy and Stephen discuss Z-Man, Websites, and Holidays. Click here!
Read MoreIt’s a bit of a tradition here at Portal that we give you a small gift on Christmas and this
Read MoreThe wastes need order. There must be law. Without it, we are nothing but savages… no better than the mutants
Read MoreWe now have the revised rules for Stronghold 2nd Edition available in our webstore for anyone who purchased the game
Read MoreI talk a lot about trashing ideas that don’t work. I write over and over about me having no mercy
Read MoreGrant Rodiek in his recent interview said: “You can make a game that is functional. It is relatively easy to
Read MoreIf you’ve never played Neuroshima Hex and have always been curious to see what a full play-through of the game
Read MoreWhy Can’t We Be Friends is the first Empire Pack for Imperial Settlers. It adds an exciting new element to
Read MoreIt is 1729 in pre-revolution France, a time when the aristocracy has all the power and the means to rule
Read MoreToday, we bring you some more insight into the world of Neuroshima. New York, the wretched, destroyed… yet lively city
Read MoreIn this episode, Ignacy and Stephen discuss Gen Con, Street Dates, and New Games. Click the logo!
Read MoreReports were coming in every few hours. The Moloch was on the move, hitting every major settlement on their way.
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