• BLOG: Signature Series

    ‘I hate you.’ said Rob Daviau when he approached me at Gen con 2018. ‘I played Detective. You know I was thinking about designing a story-driven game like that for a long time, and you did it. It is everything I wanted my game to be. I hate you.’ I look at him, confused, and he burst into a laugh. ‘Congratulations. You designed a great game Ignacy.’ ‘You played it? Finished the whole campaign?’ I asked ‘Oh, yeah. I invited friends for a game retreat weekend; we played the whole thing. That was the game of the weekend. The only


    There are two teams at Portal Games HQ. There is team #RobIsAwesome, and there is team #IHateRob. I must admit that #RobIsAwesome team is much bigger. Frankly speaking, it consists of most of my employees. The opposition, the #IHateRob team consists of only Portal Games Digital, and after all those delays they procured in the past months, I can openly say that I am, and I always was in the #RobIsAwesome team. I need to give you some context, huh? OK, let’s get back to the beginning. I think it was Gen con 2019… *** ‘The case takes place in


    I am with Rob Daviau at Grandcon, and he goes like ‘I have this idea for a new Antares feature, but I am not sure if this is possible…’ ‘It’s possible.’ I promptly say. He didn’t even manage to finish the sentence, but let me tell you this – when the industry icon has a new idea for Detective, you say you can do this, period. You just have to keep in mind that long conversation with whining Portal Games Digital team is your first step when you get back to Poland. Rob wanted to give players the feeling, the

  • BLOG: Play it again!

      Last year, in November, almost one and a half years after I finished writing all of the Detective cards, I invited my old friends to the Portal Games headquarters. I used to play RPGs with them many years earlier. We sat in the conference room. I launched the Antares website on the TV hanging on the wall. “Welcome to the agency,” I said. “I have the first task for you…” I will remember those five evenings for the rest of my life. We finished the whole Detective campaign in less than two weeks. All the boards in the conference

  • We have finally arrived

    We’re finally here. After a long journey through the Ocean filled with anxiety for each member, I’m glad that we can finally stretch our legs on the land. At some point, I couldn’t stand the constant suspense, even though I was continually assuring everyone not to worry about our campaign. I’ve explained what I learned at the base, about new areas that we’re about to see and explore. There’s honestly nothing to worry about, with my expertise as the veteran – I’ve been in a tight spot or two many times. So neither the creepy temples nor the pyramids, will

  • Increasing Fears

    If this continues like that, we might be in danger even before we get to the jungle, and we’re only halfway through the Ocean. Romero keeps on bickering with La’Blanc. Father Clemens continue with his stories, what he found out about our destination, and what should we prepare ourselves to, even Emily Black, one of the sponsors, who bought her ticket on this expedition to get some excitement, started to feel uneasy. We all admire Fawcett’s work and bravery, but people are starting to be afraid of the unknown, and this is just the beginning. If this continues at this

  • S&T: Monolith Arena – Unfolding the Guardians

    Last time we’ve talked about the Dragon Empire and our propositions as to what to prepare inside the Monolith and the reasons behind those choices. This time it’s time to take a closer look on Ignacy’s favorite dwarfs and thee different setups for their Monolith. Guardians of the Realm are known for being able to take a punch or two with their special Feature from a banner, so with that in mind, let’s go over three setups that will make your opponent question moving any close to your walls of Golems and Axemen. Cannonball (Combat Platform x1, Veteran x1) With

  • The danger ahead

    I must admit, I’m not as thrilled about the jungle after today’s evening, as I was when I’ve decided to join the expedition. From what Father Clemens was telling us, there’s much we need to prepare ourselves for if we want to have any chances in finding Fawcett. Apparently, deep in the jungle beside many tribes that we probably will see and meet, there are a few tribes that won’t be friendly at all, he was mentioning some cultists!

  • Detective: A Modern Crime Board Game – Strategy & Tactics: Signatures

    Long hours of work behind the desk, following different leads and figuring out various theories, while making sure they are the correct ones. If you played Detective: A Modern Crime Board Game, you know this routine by heart. However, many players are still surprised when things go wrong – why did they get such low scores for the signatures in the final scoring? “Did I do something wrong?” “Is the system broken?” What’s actually going on? What do the signatures stand for? Signatures are different pieces of evidence – lifted fingerprints, DNA traces and material shreds of evidence. A good

  • BLOG: Don’t you dare!

    It’s Saturday, 11 pm, we are in a car, driving back home from meet up with fans in Bielsko Biała. It was an epic 6 hours evening with more than 50 fans showing up. I am dead tired. I hear notification sound on Marek’s phone. He checks his messages. He says: ‘It’s from my friend. They just finished L.A. Crime.’ ‘They what?!’ ‘Ah, he asks me to not tell you that. He knows you’ll be pissed off.’ It’s 11 pm. I am dead tired. I am pissed off. Great Saturday night. For the past few weeks in our weekly YouTube


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.

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