Kristian Čurla

Tides of Time


Tides of Time app updated to version 1.1!

Tides of Time app updated to version 1.1!
Portal Games Digital is constantly working on upgrading our products. Today we would like to officially let you know that Tides of Time app was updated to version 1.1. What changed? We have fixed a couple of bugs, improved performance on tablets, made sure the game is available regardless of region or device (may not be available on older operating systems). But what is most important, we have implemented a completely new, extended tutorial for all of our fans, who have never played Tides of Time before. If you have problems understanding the game, just switch on the tutorial, and you will learn the rules in no time! We would like to thank you for the positive feedback and a great initial reception of the game. We are working now on new features and improvements in 1.2 update, such as: In-app rule book for Tides of Time board game Cards list with a detailed ...

Tides of Time app available now!

Tides of Time app available now!
Tides of Time is available now for iOS and Android! Digital version of the Tides of Time board game is can be downloaded now from Google Play or App Store. The game is available for iOS and Android devices. Tides of Time combines the ease of play of a microgame with the strategic depth of the set collection and drafting for a unique two-player experience. Tides of Time was nominated for the Best Card Game and the Best 2-Player Board Game categories in the Golden Geek awards in 2015! Tides of Time app allows you to battle against the AI or a living opponent it the Hot Seats mode. The game also offer a tutorial, which helps to learn the game, and two language versions: English and Polish.

Tides of Time – Photo Gallery

Tides of Time is a small card game for two players that would fit in your pocket. It’s worth your time not only because it has gorgeous illustration. Portal Games Digital, our mysterious IT branch asked us to let you know that Tides of Time mobile app is going to be available this March on you Android and iOS devices! Visit to learn more! #bwg_container1_0 { /*visibility: hidden;*/ } #bwg_container1_0 * { -moz-user-select: none; -khtml-user-select: none; -webkit-user-select: none; -ms-user-select: none; user-select: none; } #bwg_container1_0 #bwg_container2_0 .bwg_slideshow_image_wrap_0 { background-color: #F2F2F2; width: 800px; height: 500px; } #bwg_container1_0 #bwg_container2_0 .bwg_slideshow_image_0 { max-width: 800px; max-height: 500px; } #bwg_container1_0 #bwg_container2_0 .bwg_slideshow_embed_0 { width: 800px; height: 500px; } #bwg_container1_0 #bwg_container2_0 #bwg_slideshow_play_pause_0 { background: transparent url("") repeat scroll 0 0; } #bwg_container1_0 #bwg_container2_0 #bwg_slideshow_play_pause-ico_0 { color: #D6D6D6; font-size: ...

Portal Games Digital announces Tides of Time app release date!

Portal Games Digital announces Tides of Time app release date!
New Portal Games Digital App is coming soon to iOS & Android! Portal Games Digital is proud to announce today the release date for the Tides of Time mobile game. It will be released on both Android and iOS in March 2019. Tides of Time combines the ease of play of a microgame with the strategic depth of the set collection and drafting for a unique two-player experience. The players are dealt a hand of 5 cards and draft one card at a time, passing their hands between them after each selection. Each card has a suit as well as a unique scoring rule that may score the player points based on the suits of cards drafted. At the end of each round, the players select one card to keep in their kingdom for future rounds as a Relic of the Past. Tides of Time was created by Kristian Čurla, and developed ...

BTTS Archives – Landing a Boeing 747 in a phone booth

BTTS Archives – Landing a Boeing 747 in a phone booth
[I run #BoardGamesThatTellStories blog since July 2011. I’ve decided I will choose articles I like the most and republish them to present them to all new board game fans that joined our hobby meanwhile! For all of you who already read the article, I hope, you will have a good time again with it! Today we go back to Michal Walczak’s article about developing #TidesofTime. Since then the game became our evergreen and is a strong part of our catalogue!] It’s just another average day at Portal Games. I work on new version of our next strategy game. I update rules, I print the new cards for the prototype, that kind of stuff. I love this job. At some point, Ignacy approaches me and shows me the prototype of Tides of Time. Microgame about building macro civilization. Rules can be explained in 2 minutes, you play in 10 minutes and what is ...

ARTICLE: Set Collection Sounds So Boring

You may wonder why everybody is raving about this Tides of Time game. A set collection, drafting game for two players. I collect Castles, you collect Gardens, I get 3 points per Castle, and you get 7 points for majority in Gardens. We draft cards, collect sets, then we score points. Is it that exciting? Really guys? Is it reason to rave about?! C’mon, let’s face it – it just sounds dumb. It sounds like a game you could invent in five minutes, writing it down on a napkin while sipping coffee in Starbucks. And I tell you, it gets even dumber. There is this stupid Game Designers Journal article about developing the game for a couple of months… What the hell were ...

Tides of Time: drawing conclusions

It was Essen 2013. I was approached by a young guy with prototype in hand. He told me in a few words about his game and it sounded interesting enough that I agreed to take prototype with me and play it when I am back at office. I came back to Poland and I played it. It was two player game set on a map of fantasy city. Each player commanded one faction, one had something like governor forces of the city and the other revolutionists. We fought for control of the city, taking districts from each other etc. Base mechanism was neat – it was drafting for two players. I liked this element a lot. Rest of the game was a problem – the game had so many control ...

Tides of Time at Origins!

As you guys know, at Origins fair we presented our upcoming releases including Tides of Time, Atlanteans and Rattle, Battle. Here is a summary of videos recorded at fair that present the game. You will find below reviews, gameplays, demos… Whatever you need! 🙂 presentation of the game at Dice Tower, review by Eric W. Martin, gameplay with GreyElephant, presentation with The Chalk

Tides of Time – Rulebook

  Wrapping up the week dedicated to Tides of Time, today, we published the English rulebook! If you’ve been itching to know more about the game, follow this link to download the rules!

Artwork: Tides of Time

Gen Con is fast approaching and it’s time we start sharing some more details about our games! We begin by showing you some artwork and cards from Tides of Time. If you head the the Tides of Time page, and click on the Images link, you can see a few of the cards from the game as well as some small examples of the artwork. I’ve also resized some of the artwork into wallpapers for your desktops and laptops! Click below to download them and enjoy! Wallpaper 1366×768 (16:9) Wallpaper 1024×768 (4:3)   Wallpaper 1366×768 (16:9) Wallpaper 1024×768 (4:3)  


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.

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