Grant Rodiek, Michał Oracz, Michał Walczak

Cry Havoc


Cry Havoc & teacher of the year

Geek&Sundry wrote an article about Daryl Durston, a physical education teacher in Ontario, California, who was named his school district’s P.E. Teacher of the Year. As it turns out, he lists Cry Havoc as one of his favorite board games. We are very happy to learn about that. This is a very inspiring story – click here to read it. Of course, Mr. Durston played a lot more games with his students and his list of favorites includes also titles like Dominion and Raiders of the North Sea, both great games. We believe we make games for board games geeks, so it is important to us, that there are people, who introduce young students into our hobby – the more of us are there, the easier it is for us to find someone to play, the more great games will be published and, in general, the more, the merrier! There ...

A week with Cry Havoc

A week with Cry Havoc
The Aftermath expansion for Cry Havoc is here and we are celebrating it with articles, blog entries, videos and photo galleries. But especially with some silly mashups and crossovers between Cry Havoc franchise and Imperial Settlers or Neuroshima HEX! 3.0 franchises. Check this out!

Cry Havoc 1st birthday and Aftermath Expansion

Cry Havoc 1st birthday and Aftermath Expansion
Cry Havoc is one year old! We are celebrating first birthday of Portal Games bestselling, brutal sci-fi action game – Cry Havoc! This is a great opportunity to play it – control war torn areas with card-driven, asymmetric, factions and, well, CRY HAVOC! Let us share some good memories and remember the past year, which has been a huge success. Last year we released Cry Havoc, not expecting, that it would be such a great success. By all means it was well deserved – it is a great game after all, but even in our wildest dreams we did not expect such an extraordinary reception. The game was nominated by many important organisations and won couple of important industry awards, to name the few: Goblin Magnifico 2017: Cry Havoc – Jury award, best boardgame published in 2016 Board Game Corner Nominee Origin Awards Nominee 2016 Golden Geek Most Innovative Board Game Nominee 2016 Golden Geek Best Thematic ...

Cry Havoc – Solo Variant Rules

Cry Havoc – Solo Variant Rules
We have great players, who do not only play our games, they take their time to go with them into new exciting territories. To give you something to read and play throughout the weekend, especially if you will be alone, we present this Cry Havoc Solo Variant Rules. This PDF includes two sets of rules – one in full colour and one printer friendly. Read, play, enjoy! Cry Havoc – Solo Variant Rules Download Variant rules by: Martin M Variant design by: Grant Rodiek

Cry Havoc nominated again!

We are thrilled to announce that we just got another nomination for Cry Havoc! This is crazy! In the last 4 weeks we got 4 awards for the game. Thank you so much for all the love for the game and all the kind words about our design. We are super happy!  

And one more for Cry havoc!

This is an amazing time for Cry Havoc! The game just received another award! This time from Board Game Corner. “Our Corner Certified award, is our award of excellence. This is for games, components, or accessories of exceptional quality and fun. And for those who are great supporters of the hobby.“

Cry Havoc and Goblin Magnifico 2017

Here is the announcement: “The Goblin’s Lair” is proud to announce you that Cry Havoc won the Jury prize “Goblin Magnifico 2017”. Here the complete list of selected games: Cry Havoc; Great Western Trail; Pax Renaissance; Scythe; Star Wars: Rebellion; Terraforming Mars; Tragedy looper; Tramways.

Honors for Cry Havoc!

We are happy to announce that in the new episode of Boards Alive our friend Aaron named Cry Havoc as The Game of the Year. Thank you! It’s been awesome few weeks lately for the Cry Havoc, starting with nominations for Golden Geek, with the nomination and award for Best Strategy Game at Board Game Quest and finishing with The Game of the Year in Italy. Thank you so much for all the kind words and feedback for the game! You can listen to the episode of Boards Alive here:

ARTICLE: Cry Havoc Strategy Guide – Humans

This is part 4 in a series of strategy articles brought to you by the game’s original designer, Grant Rodiek. Welcome to the strategy guide for the Human faction of Cry Havoc. The Humans are the boogeymen of Cry Havoc, the invincible and overwhelming space marines with their cursed use of Drop Trooper cards and Airfields. This menace, while obvious and hard hitting like a well-wielded hammer, is not invincible. In some ways this guide may evolve less towards how to win with them, and more towards how to defeat them. I jest, because I’m a smart alek and cannot help it, but don’t lose heart when contesting the Humans. Cry Havoc is an asymmetric game, and all of the factions are rated on a curve of difficulty. The Humans are the most obvious and ...

ARTICLE: Cry Havoc Strategy Guide – The Pilgrims

This is part 2 in a series of strategy articles brought to you by the game’s original designer, Grant Rodiek. Welcome to the strategy guide for the Pilgrim faction of Cry Havoc. The Pilgrims are the most advanced species on the planet, at least when viewed through the biological lens. They are incredibly powerful, reclusive, and studios of the galaxy. They are merciless scientists who care not for the niceties of the gentler side of the scientific method. The Pilgrims are the more defensive, Euro style faction to provide players with an alternative to head first warfare, and it’s time to get to know them. Shake not one, not two, not three, but all four hands and settle in for a tutorial.

REVIEW: Cry Havoc – Board Game Quest

Check out this excellent, comprehensive review from Tony at Board Game Quest. Click the Logo! “So I asked the question at the start if I still feel the same about Cry Havoc after the Gen Con shine has won off. And the answer is definitely a resounding yes! I’ve immensely enjoyed my games of Cry Havoc and it’s turned into one of those games that I’m always looking to get to the table.”


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.

USA Newsletter sign-up

I've read and accept the Privacy Policy

For Press Releases

I've read and accept the Privacy Policy