BLOG: Alien Artifacts GDJ – I’ve been here
Ignacy would like to share some thoughts about designing combat rules for Alien Artifacts: I’ve been here Back then in
Read MoreIgnacy would like to share some thoughts about designing combat rules for Alien Artifacts: I’ve been here Back then in
Read MoreAs we are preparing for Essen, this is a good time for some piece of advice straight from the heart
Read MoreIgnacy would like to sum up his works on Aftermath expansion for Cry Havoc, as the Cry Havoc celebration month
Read MoreI remember it as if it is yesterday. It was a game event in a city near by. The event
Read MoreWorking on Robinson Crusoe scenarios was easy. I just looked at my book shelf, picked one of the many great
Read MoreI guarantee you That at some point Everything is gonna south on you You gonna say: This is it This
Read MoreI have this provocative statement that designer should never listen to playtesters and that playtesters have no idea what they
Read MoreI planned to write about First Martians being a living board game later this year, when we are closer to
Read MoreI shouldn’t have done this, but well, I was tired and bored after a 10-hour-long flight from The Dice Tower
Read More‘I play-tested it more than 100 times’. No, you probably didn’t. You played it 100 times, but playing is not
Read MoreAnother Portal Games Informant is here! This week we present few cool moments from the office including receiving First Martians
Read MoreThe plague which cast Detroit into flames transforms humans into mindless monstrosities which lust for killing; hideous slaughtering machines which
Read MoreThere were no zombies in the Neuroshima Role Playing Games. To be precise, there were no zombies, no mechs, and
Read MoreFrom day one after the release of Imperial Settlers I was openly saying that we have a 3-year support plan
Read More(article was previously posted at Board Games That Tell Stories in 2011) A long time ago in a far away
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