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ARTICLE: Cry Havoc Design Journal 05

Welcome to part 5 of our design journal series for Cry Havoc. Today we return to Michal Walczak, the lead developer for Portal Games on Cry Havoc. And one day, early in the morning, Michał Oracz came and blew everything to hell and back. Michał arrived at the company before me, he

ARTICLE: It’s Quite A Difference

Yes, I know, I know. I am obsessed with testing. I’ve written a ton of articles about this already. I spend huge parts of my seminars on design talking about playtesting. After all, this is an important part of the design process. Here I am today, once again, talking about


We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.