Portal Games 2018 Release announcement

We have just ended a weekend, during which we held a Portalcon – convention for our fans and friends. We had almost 250 guests, 14 media outlets representatives from Poland, we held seminars, press conferences, B2B meetings and the Neuroshima HEX! 2017 Polish Champsionship Finals! Fans were able to play our upcoming 2018 releases and prototypes.

That was a perfect opportunity to announce couple of titles that we will be releasing this year. Check out, what we have planned for you!


MONOLITH ARENA

Monolith Arena: A Fantasy Battlegrounds Boardgame

Age: 10+ | Playing time: 30 – 45 | Number of players: 2 – 4

Monolith Arena is a tactical fantasy game designed by Michał Oracz, creator of Neuroshima HEX! The game includes different factions, all of which have an arsenal of unique abilities and units at their disposal. Each player also have a Monolith, serving as a faction headquarters. It is an object of great, hidden power, that the player can invoke during the game to surprise his or her enemy! Monolith Arena is a fast paced, hex-based tactical board game, that offers much replay ability. Delve deep into the fantasy battlegrounds and face off with up to 3 enemies at once!

  • Original, unique monolith mechanism
  • unique factions providing awesome replayability
  • Designed by Michał Oracz, creator of This War Of Mine and Neuroshima HEX!

Release date: Essen Spiel 2018

Board Game Geek link


DETECTIVE: A MODERN CRIME BOARD GAME

Age: 14+ | Playing time: 90 – 180 | Number of players: 1 – 5

In Detective: A Modern Crime Game, 1-5 players take on the role of investigators working for the government agency ANTERES. Investigators are given login credentials to the ANTERES online database that contains data about suspects, witnesses, and documentation from arrests and trials related to their case. Players are free to use the investigation manual, ANTERES database, and any other online resources they may find to help them solve the case (like Wikipedia, Google Maps and other available resources).

Detective: A Modern Crime Game brings classic puzzle-solving card and board gameplay into the 21st century with the introduction of online research elements. This story-driven, cooperative game includes five scenarios that can be played as a complete campaign. The game blends printed elements, where each case is represented by one deck of about 35 cards, with a complementary online component that allows players to investigate clues through their favorite internet-connected devices.

  • Take on the role of the real Detective!
  • Use special on-line Antares Database
  • Experience epic modern crime story

Release date: GenCon 2018

Board Game Geek link


IMPERIAL SETTLERS: AMAZONS

Amazons cover

Age: 10+ | Playing time: 45 – 90 | Number of players: 1 – 4

Amazons are the third big expansion for Imperial Settlers! This warmongering tribe is now building their new empire.

Amazons use elements of the deck-building mechanism so that they can discard reconstructed faction cards from their deck, allowing them to modify the deck during play. They also get a lot of bonuses for building their cheap faction cards. How will you help them secure their place among others? Will you conquer, or will you build? Why not both?

  • New ability that allows changes in your faction deck
  • A perfect expansion for a bestselling title
  • Simple build bonuses and combos

Release date: second half of 2018

Board Game Geek link


IMPERIAL SETTLERS: WE DIDN’T START THE FIRE

IS WDSTF cover

Age: 10+ | Playing time: 45 – 90 | Number of players: 1 – 4

Imperial Settlers: We Didn’t Start The Fire is the third Empire Pack for the Imperial Settlers engine-building card game. Join your favorite factions, best your opponents, and expand your empire!

The expansion includes fifty new cards, increasing replayability of the base game, as well as borders that are placed between each pair of players.

  • Conquer faction cards of your opponents!
  • Get 50 completely new cards!
  • Expand base factions!

Release date: May 16, 2018

Early Launch Kit: May 2, 2018

Board Game Geek link


ROBINSON CRUSOE: MYSTERY TALES

Mystery Tales cover

Age: 14+ | Playing time: 90 | Number of players: 1 – 4

Robinson Crusoe is the second big expansion for Robinson Crusoe: Adventures on the Cursed Island. Unlike its predecessor, it not only includes the campaign (titled The Lost City of Z), where you follow great explorer, Lieutenant Colonel Percy Fawcett, but also a full set of rules and components that can be played with the base game of Robinson Crusoe!

Robinson Crusoe: Mystery Tales introduces 10 new characters, new deck of Event cards, 3 new decks of Adventure cards, new Beast cards, new Mystery cards and new mechanism of Sanity that you can use in the base game of Robinson Crusoe to change it into a game of dreadful stories! Additionally, the expansion includes five missions that form a long and epic campaign: The Lost City of Z!

  • Epic campaign: The Lost City of Z
  • New decks of cards, completely compatible with previous scenarios
  • New horror and sanity mechanism!

Release date: Q4 2018


ALIEN ARTIFACTS: DISCOVERY

Age: 10+ | Playing time: 45 – 90 | Number of players: 2 – 5

Humanity has discovered something by accident. It is a mysterious resource, hidden deep under the surface of a distant planet. The race for wealth and new opportunities begins! Alien Artifacts: Discovery moves forward the storyline of the universe and introduces a new type of card: Alien Resources and also new types of ships and planets. In total, this expansion adds fifty cards to the Alien Artifacts base game.

  • Adds completely new resource at your disposal!
  • New ship and planet cards
  • Expands the storyline of the universe

Release date: March 21, 2018

Early Launch Kit: March 7, 2018


Welcome to PORTAL GAMES

We are bookworms. Movie maniacs. Story addicts. We grew up reading Tolkien, Howard, Herbert, Dick, Lem… We were watching Willow, Blade Runner, Never Ending Story, Robin Hood…

And yet, we don’t write books… we don’t make movies. We don’t make those things, because we make games. We make games that tell stories.